Summary

The endgame ofBaldur’s Gate 3can be tough for players who aren’t prepared, but there are some great pieced loot players can get during Act 3 to help them face the perils ahead.Baldur’s Gate 3players are going to want to utilize the capabilities of a Cleric for the game’s tough endgame battles, and Shadowheart is the perfect companion to bring to these fights. While the game presents players with several great choices for an endgame weapon for Shadowheart through her quest line, the Devotee’s Mace may end up being the best option from a gameplay as well as story perspective.

Players will get to know Shadowheart along their journey through Faerun inBaldur’s Gate 3after freeing her from aMind Flayer pod on the Nautiloidduring the game’s prologue. As a Cleric and worshiper of Shar, Shadowheart has access to healing skills as well as light magic and Necromancy Spells. Players who follow Shadowheart’s Daughter of Darkness quest will get to decide whether she continues to follow Shar or abandons her faith, leading to the possibility of the Devotee’s Mace becoming the ultimate weapon for Shadowheart in the endgame for one reason or another.

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The Devotee’s Mace is Shadowheart’s Signature Endgame Weapon in Baldur’s Gate 3

The Devotee’s Mace is one of the most unique weapons inBaldur’s Gate 3because it can’t be obtained by normal means. For players to acquire this weapon, they must use the Divine Intervention skill Arm Thy Servant, which will then grant them the Devotee’s Mace. However, Divine Intervention is only learned byLevel 10 Clerics inBG3and can only be used once in the entire playthrough, meaning players will need to decide if this weapon’s stats are worth using this single-use spell.

As a Cleric who acts as both a healer and a damage-dealer, theDevotee’s Mace is perfect for Shadowheartsince it allows her to fulfill her offensive potential while also bolstering her healing capabilities. Between the Bludgeoning and Radiant Damage it deals, the Devotee’s Mace can help Shadowheart take out enemies while also allowing her to hold a shield for better defense in her off-hand as it is a one-handed weapon. Additionally, the Healing Incense Aura it provides allows her to emanate a soothing aura that heals nearby allies 1d4 Hit Points at the start of each turn for 10 turns once per Long Rest.

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Not only is this mace a fantastic weapon from a gameplay perspective, it can also be a fitting conclusion toShadowheart’s personal questdepending on the choices the player makes. As Shadowheart uncovers the truth about her past and identity, she is given the choice of whether to continue to worship Shar or betray her goddess and walk the path of Selune. Regardless of which route players choose during Act 2, having Shadowheart show her devotion to the goddess of her choice and having them reward her with the Devotee’s Mace via Divine Intervention in Act 3 is the ultimate way to role-play this Cleric inBaldur’s Gate 3.

Other late-game weapons like the Handmaiden’s Mace which drops from Viconia DeVir, Mother Superior of the House of Grief, can also be a fitting weapon for Shadowheart, especially if players choose to reject Shar. However, none quite compare to the utility and role-playing potential of the Devotee’s Mace, making it the perfect endgame weapon for Shadowheart. Players looking to giveShadowheart a fitting endingshould consider using Divine Intervention to acquire this mace.