The Strand subclass inDestiny 2is a prime example of how a game can draw inspiration from other successful titles while maintaining its unique identity. One of the main comparisons that can be made is between the Strand and the slottable Spells inTiny Tina’s Wonderlands, the latest addition to theBorderlandsfranchise. Both franchise’s most recent content features the concept of giving up traditional gameplay mechanics, such as grenades, to gain access to new and exciting abilities. Additionally,Destiny 2andTiny Tina’s Wonderlandsstill exhibit other gameplay parallels, like RNG loot and new skill trees being added through downloadable content.

InTiny Tina’s Wonderlands, players have the option to choose from seven different classes, each with their own unique active abilities and skill trees. These powers range from elemental spells to summonable creatures to invisibility, with the changes to the classicBorderlandsformula well-received by some fans of the series, as they provided a fresh and exciting way to play the game. TheStrand subclass inDestiny 2follows a similar principle, allowing players to trade in their grenades for a Strand grappling hook with massive utility and other potential undisclosed features.

A Strand Hunter using the grappling hook mechanic to fly through the air

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The Strand Subclass’s Grappling Hook Is A Literal Game-Changer

The Strand grappling hook is a unique ability that allows players to connect a strand shard to stationary or moving objects and swing around like Spider-Man. This ability adds a new level of mobility and exploration to the game, allowing players to reach previously inaccessible areas and traverse the environment in new and exciting ways. Swinging through the environment, or attaching to something already moving and following it, isn’t a completely new concept in the gaming sphere. Still, the Strand’s grapple hook inDestiny 2’s Lightfall expansionseems unique and well-thought-out, and initial impressions from players seem positive.

The Strand subclass could also fit well with the current meta ofDestiny 2, which has a focus on abilities and their usage.Destiny 2is currently shifting toward a different kind of gameplay, introducing new supers, new subclasses, and new ways to interact with the environment. The completeoverhaul ofDestiny 2’s mod systemand the addition of multiple loadouts will likely help some players gravitate away from pure ability builds. The Strand subclass is a perfect example of how this shift can be positive and bring new experiences to players by pushing them to utilize a more unique playstyle that incorporates extra movement.

A Guardian with the Revision Zero running through laser traps.

Losing Grenades May Help Players Create Builds Around Weapon Damage

Strand-using Guardiansthat lack grenades should help create a fundamental shift in the game’s mostly ability meta, where grenades and fast grenade regeneration are the cornerstone of many powerful AOE builds inDestiny 2’s PvE and PvP. Likewise, both modes should feel fresher for new and old players with how all the changes and additions in the Lightfall expansion are coming along.

Ultimately, the Strand subclass inDestiny 2is a perfect example of how a game can draw inspiration from other successful titles while maintaining its unique identity. The Strand subclass is an exciting addition to the game, adding a new level of mobility and exploration to it. The ability to swing through the environment like Marvel’s beloved wall-crawler is something that has been a staple in many games, but its implementation inDestiny 2seems unique and well-thought-out. As such, it should prove to be a positive change that fits well with the current meta of the game and will bring new experiences to players.

Destiny 2is available now for PC, PS4, PS5, Xbox One, and Xbox Series S/X.