Summary
Fighting games feature a wide variety of characters, from dainty schoolgirls to hulking monsters. However, their designs can’t help them if they play poorly.Street Fighter 3: Third Strike’s Twelve is a neat display of animation, but his attacks do piddly amounts of damage and practically invite the rest of the roster to punish him.
While he doesn’t have any luck in his game, other characters seem to have all the luck in the world. Maybe they have one or two games where they were mid-tier or worse, but 9/10 they’re a force to be reckoned with no matter what game they’re in. Whether they’re A-rank, S-rank, or somehow higher, these fighting characters always end up in the top tiers.
1Fox McCloud
Soaring Up The Ladder
There’s a reason theMeleetournament rules “Fox Only, No Items, Final Destination” became a meme.Fox McCloudwas already good inSmash 64at A tier, butMeleeupped his speed, gave him high-damaging combos, had specials that aided his recovery and could reflect projectiles, and many other advantages that made up for his short reach.
He got toned down in the sequels, severely so inBrawlas he became the weakest of theStarfoxcast after Wolf and Falco at C tier, where his attacks were minus on-shield and he suffered bad knockback. But he got his mojo back forSmash 4, reaching A Tier again, then up to S- inUltimate, where the reduced lag and increased speed suited him very well.
2Heihachi Mishima
As Immortal In Battle As He Is In Lore
Yes, he’s back. After surviving being dropped off a cliff, thrown through a building, blown up, and having a heart attack-GBH-lava dip combo,Heihachi Mishimawill be making his return toTekken 8. Between him, M. Bison, andKing of Fighters 15’s Orochi team, villainscoming back from the deadseem to be becoming a habit. At this rate, Geese Howard will due back inFatal Fury: City of the Wolves.
In an interview with Edge magazine, series director Katsuhiro Harada said they never set out to make Heihachi intentionally OP. Yet he was the strongest character inTekken 1, then he stayed high-to-top tier forT2-Tag 1andT5-TTT2.The only games that saw him come low wereT4andT7, where he was mid. Whether he’ll be mid again inT8won’t be known until he’s been tested out.
3Geese Howard
Capable Of The Foulest Beatings
Speaking of the bird man,Geese Howardbecame so notorious that he managed to conquerTekken 7as a guest character. He’s the best character in the recently re-releasedSVC: SNK Vs Capcom Chaoswith his overpowering projectiles, midair control, counters, combos, and infinite combos that he doesn’t even need. Other games have toned him down, but like Iori, he’s never been lower than mid.
He could close the distance with his spinning kick, keep them away with his Reppuken barrages, and then counter errant strikes with his reversals. Some games let him pick opponents up off the ground for another throw, while his Raising Storm can either be used defensively or as the ultimate anti-air punisher. Even when he’s a regular character, he’s always the boss.
4Iori Yagami
Moody And Magnificent
It would be quicker to list the games whereIori Yagamiwasn’t a contender, given he’s appeared in a ton of fighting games sinceKOF ’95. Even then, his lowest tier tends to be B, where he’s still a solid player. Even his latest appearance inKOF 15has him as one of the game’s strongest characters.
Aside from being one of theKOFseries’ most striking designs, he’s one of the easier characters to get to grips with as an all-rounder shoto. His moves favor going on offense, but his toolkit has generally been versatile enough to allow up-close attacks, mixups, crossups, and keep foes away at mid-range. If he isn’t the best in the game, he’s always one of the best.
5Smoke
Where There’s Smoke, There’s Fire
Fans often wonder whothe best ninja in theMKseriesis, whether it’s Scorpion, Sub-Zero, Reptile, etc. Taken on tiers alone, there’s a good case to be made forSmoke. Granted, he’s got double the batting average as he has his human form and robot form. But while his robot mode was high inMK3andDeceptionvia his tag team with Noob Saibot, he was better as a human.
InUMK3andMKT, he was basically a faster, gray version of Scorpion, able to get in his foe’s face with a flurry of strikes, trapping them in the corner, then vanish via a teleport punch and play keep-away if the heat was on him. His later human appearances were toned down by comparison, but be itMK9orMK1, his rushdown game still dominated online play.
6Magneto
Magnetically Drawn To The Top
Former Capcom community manager Seth Killian fought hard through Disney’s early 2010s X-Men ban to get Sentinel, Storm, andMagnetointoMarvel Vs Capcom 3just because of their notorietyinMarvel Vs Capcom 2. The game’s rebalancing brought the weather goddess and purple robot down a peg, but the Master of Magnetism remained triumphant.
Even without his anti-assist snapback juggles, his moves were still swift enough to mix his foes up easily. If he wasn’t going after his foes with his swift mix-up attacks, he was bringing them to him with his Hyper-Grav, projectiles that pulled opponents toward him for combos or super combos like his Magnetic Tempest or Gravity Squeeze. It’s a wonder the X-Men could contend with him.
7Devil Jin
The True Power Of The Dark Side
Still, Heihachi is only “mostly” top tier. He’s got two blips, but they’re two too many compared to his grandson Jin. InT3, he mixed the moves of both his parents, Kazuya and Jun, and did his own take on them that made him the strongest non-boss character in the game, to just being the strongest of the bunch overall inTag 1. Once he discarded it for regular karate, he went from being a menace (T4) to mid (T5).
But when he gave in to the dark side,Devil Jinwent back to the style and threw in extra flight, laser, and quick dashes that made hima force to be reckoned with. In every game since his playable debut, Devil Jin has either been A Tier or right at the top, because he can crush his foes at any distance, provided players can get to grips with his tricks, as he isn’t easy to learn.
8Kabal
Striking Fear In His Opponents' Hearts
No fighting game is truly 100% balanced, and balance alone doesn’t guarantee fun or an enjoyable time. Otherwise,Ultimate Mortal Kombat 3would be a miserable experience. Instead, as busted as it is, it’s a fast, frenetic game many players enjoy because of its crazy combo chains. Particularly withKabal, the masked gangster who can stun his foes with one fast dash.
Midway tried to tone him down inUMK3, after his speed traps and jump kick-projectile combos made him a monster inMK3. Instead, he ended up being the best character in the game. Neither they nor Netherrealm Studios have succeeded in toning him down since, as thus far, he’s never been lower than A Tier, withMK9making him just as busted up as in the old days.
9Diddy Kong
The Prime Primate
Most of the characters here have appeared in multiple games, but where is the line drawn? It has to be more than one or two at least, or it’ll sound cheap. But three games is a decent streak for a character as, if they manage to avoid significant nerfs in that time, it shows they’ve got something special. So, three games are the minimum, which surprisingly meansDonkey Kong’s little buddyDiddy Kongqualifies.
His debut inBrawlsaw him placed at the tail end of the A+ tier thanks to his agility, combo potential, and his slippy banana peel attacks. Then he only got better inSmash 4, where his improved reach and strength made him the best non-DLC character. Players had to pay for the likes of Cloud and Bayonetta. InUltimate, his exploitable weaknesses placed him in S-, and still in the game’s top ten best characters.
10Zero
Truly A Mega Man
Zerois the archetypical example of a character that’s always top-tier in every fighting game they’ve appeared in. He’s got great range with his normal attacks thanks to his sword, and plenty of multi-hit attacks, including his midair “Pizza Cutter” spinning attack. Plus, he has plenty of supers to make them hurt more, like his Sougenmu install and Rekkouha.
What’s less known is that he was deadly since the beginning inSVC, which used hisMegaman Zerodesign instead of hisMegaman Xone. He has faster, long-range attacks, can avoid projectiles with his slides, and can perform infinite combos with his “Pizza Cutter” move. That’s without mentioning his Exceed buff and Cyber Elf traps. No matter the game, Zero’s a hero.