Summary
Just like any good sequel should do,Star Wars Jedi: Survivortook the already-great foundations of its predecessor, and continued to improve and expand on them in a plethora of different ways. Virtually every aspect ofJedi: Fallen Order, from its level design and unlockable cosmetics to its presentation received an impressive upgrade in the sequel, and theStar Wars Jediseries' lightsaber combatmay have received the biggest and best upgrade of them all.
Star Wars Jedi: Fallen Ordertook heavy inspiration fromthe Soulslike genrewhen it came to its combat, giving players a slower, more methodical type of close-quarters combat that isn’t often seen in theStar Warsvideo game landscape.Star Wars Jedi: Survivordoubled down on this formula, adding a number of improvements that ranged from brand-new lightsaber stances and powerful new abilities to smarter AI. But even with all of those improvements, theStar Wars Jediformula isn’t quite perfect just yet, and there are still plenty of potential features the next sequel could add.
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How A Star Wars Jedi: Survivor Sequel Could Expand Lightsaber Combat
Star Wars Jedi: Fallen Ordergave players two lightsaber stances to choose from, being able to switch between a double-bladed and single-bladed lightsaber on the fly.Star Wars Jedi: Survivortook this concept and ran with it, giving players a total of five lightsaber stances to choose from. While the single-bladed and double-bladed stances made a return, both received new movesets and specialized skills.
Three new stances were also added, including a dual-wield stance—available inFallen Orderonly as an unlockable special attack—a crossguard stance, and a blaster stance. Though someStar Wars Jedi: Survivorlightsaber stanceswere certainly better than others, the vast majority of them had a distinct role in combat, and each one offered a unique playstyle.
For the next sequel, it would be great to see even more lightsaber stances added. WithStar Wars Jedi: Survivoralready covering the most popular lightsaber styles, a sequel might have to think outside the box a little, and a Force lightsaber stance would do exactly that. It’s only been seen rarely inStar Warsmedia, but some of the most powerful Jedi and Sith don’t need to use their hands to fight, they simply use the Force to wield their lightsabers. Adding this stance toaStar Wars Jedisequelwould not only show how far Cal Kestis has come as a Jedi but also look extremely stylish.
Another potential stance for aStar Wars Jedisequel is some kind of lightsaber pike. Seen inThe Old Republicand briefly inThe Clone Wars, lightsaber pikes are essentially a staff with a shorter lightsaber blade on one end. This lightsaber stance would pave the way for some spear-like moves, which the currentStar Wars Jedigames don’t have. It would also be great to see physical stances come to theStar Wars JediSurvivorsequel, offering a defensive, offensive, and neutral moveset that can also be switched on the fly, adding even more strategy to combat.
Another excellent addition toStar Wars Jedi’s combat would be specialized upgrades and abilities for each lightsaber stance. While bothFallen OrderandSurvivorhave offered unique abilities for each lightsaber stance, a sequel should really double down on this and offer some kind of branching skill tree for each stance, similar to anMMO class tree, allowing players to specialize their stances even further into a specific category. For instance, the blaster stance could branch out into several different paths, each of which uses a different type of blaster, such as a pistol for one, and a repeater for another.
Star Wars Jedi: Survivoris available now on PC, PS5, and Xbox Series X/S, with PS4 and Xbox One versions in development.
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